He is quite loyal, but the least forgiving of all AIs - better don't screw him over. He is bold, doesn't care much about the diplomatic balance and is unlikely to cooperate with others. Very competetive in regards of victory conditions, but cares little for wonders. He favors all victories except for Transcendence. He uses a well mixed army with a slight focus on ranged units. growth and values energy, science and health above the rest. He has a balanced approach to expansion vs. On the other hand, he doesn't care much about Covert OPs. The easiest way to get condemned by him is deploying a huge military force, warmongering or expanding too quickly. His usual approach is being friendly or at least neutral towards others and prefers everything else over war. Once you have earned his trust he is a loyal ally. He is very willing to cooperate with other players and doesn't care all that much about affinities. He detests warmongering and pays a lot of attention to diplomatic balance. He is competetive for wonders and somewhat competetive for victory. PAU: The Friendly Peacemonger (aka: Space Ghandi w/o Nukes) Her favored victory condition is Contact. She uses a mix of defensive and recon units. For herself she favors expansion over growth and health over all other yields. She cares a lot about other players expanding, conducting expeditions and attacking station, but doesn't mind aggression against others. Her usual approach is deception and being on her guard. On the flipside she also forgives rather easily and affinities matter little to her, so she is willing to make deals with everyone if it suits her goals. She is reluctant to cooperate with others, quite unreliable as an ally and tries to get the most out of her diplomatic actions. She tries to compete in regards of wonders and victory, has an eye on diplomacy but cares little for warmongering. So let me try to decipher the AI personas a bit: IPHONE XS MAX CIVILIZATION BEYOND EARTH WALLPAPER TVEspecially for Hutama, who you would think would be a very charismatic fellow being a politician, TV celebrity with his show, and his emphasis on trade. There are plenty of values I would change to better represent each leader, but I stuck strictly to adding in the values and not altering anything else.ĮDIT: Also, another thing, for Hutama and Kozlov, their approach biases for Neutral and Friendly were out of order in the file (was very easy to miss) and makes me wonder if the intended Friendly value for Hutama was 7 (instead of 3) and for Koslov 5 (instead of 4). IPHONE XS MAX CIVILIZATION BEYOND EARTH WALLPAPER MODPreviously, Rejinaldo and Hutama had "Gold" instead of "Energy" flavors within their files and the patch only deleted them (it didn't add an Energy one).Īlso, I created a mod which adds in all the missing values if anybody is interested. Cells with a "-" are currently missing values within the files, and only a few of them are currently inactive in the game.Īll others are tied to something in Beyond Earth, even if it's very small.
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